...
Code Block |
---|
flutter_dynamic_forms: <latest version>
dynamic_forms: ^1.0.0 |
To implement a custom component you need to provide 3 classes: Parser
, Model
, and Renderer
. Parsers and Models then need to be registered when you are building the form. Let's show it on the CheckBox
example:
...
Code Block |
---|
import 'package:dynamic_forms/dynamic_forms.dart';
import 'check_box./checkbox.dart';
class CheckBoxParser extends FormElementParser<CheckBox> {
@override String get name => 'checkBox';
@override FormElement getInstance() => CheckBox();
@override void fillProperties(
CheckBox checkBox,
ParserNode parserNode,
Element? parent,
ElementParserFunction parser,)
) {
super.fillProperties(checkBox, parserNode, parent, parser);
checkBox
..labelProperty = parserNode.getStringProperty('label')
..valueProperty = parserNode.getBoolProperty(
'value', isImmutable: false,
isImmutable: false, );
}
} |
Model
Model is the main component definition without any Flutter dependency. A component can extend another component inheriting all the properties. It can also contain components as its children. Every property can contain either a simple value or an expression that is evaluated to the value. To be able to cover both of those cases all the properties must be defined using Property<T>
syntax. Properties are stored in a single map called properties
so you can easily traverse the whole component tree. It is a good idea to create getters and setters around this map so you can easily access and set property values.
Code Block |
---|
|
import 'package:dynamic_forms/dynamic_forms.dart';
class CheckBox extends FormElement {
static const String labelPropertyName = 'label';
static const String valuePropertyName = 'value';
Property<String> get labelProperty => {
return properties[labelPropertyName] as Property<String>; }
set labelProperty(Property<String> value) =>
registerProperty(labelPropertyName, value);
String get label =>>labelProperty.value;
labelProperty.value; Stream<String> get labelChanged => labelProperty.valueChanged;
Property<bool> get valueProperty => properties[valuePropertyName] as Property<bool>;
set valueProperty(Property<bool> value) =>
registerProperty(valuePropertyName, value);
bool get value => valueProperty.value;
valueProperty.value; Stream<bool> get valueChanged => valueProperty.valueChanged;
@override
FormElement getInstance() {
return CheckBox();
}
} |
Renderer
This class simply takes the model and returns a Flutter widget. You can also subscribe to the changes in the properties so your widget will be properly updated when something happens on the model. For this purpose use the Stream defined on each property or use the component property propertyChanged
which returns Stream and emits value whenever any property changes. To redefine the UI of the default components inside flutter_dynamic_forms_components
simply define your renderers for the existing models. You can even have multiple renderers and show a different UI on a different screen. Use the FormElementRendererFunction renderer
parameter of the render method to recursively render children.
Code Block |
---|
|
import 'package:flutter/material.dart';
import 'package:flutter_dynamic_forms/flutter_dynamic_forms.dart';
import 'check_boxcheckbox.dart';
class CheckBoxRenderer extends FormElementRenderer<CheckBox> {
@override Widget render(
CheckBox element,
BuildContext context,
FormElementEventDispatcherFunction dispatcher,
FormElementRendererFunction renderer) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Row(
children: <Widget>[
StreamBuilder<bool>StreamBuilder<dynamic>(
initialData: element.value,
stream: element.valueChanged,
builder: (context, snapshot) {
return Checkbox(
onChanged: (value) => dispatcher(
ChangeValueEvent(
ChangeValueEvent( value: value, value: value,
elementId: element.id!,
),
),
value: snapshot.data,
);
},
),
Padding(
padding: EdgeInsets.only(left: 8),
child: StreamBuilder<String>(
initialData: element.label,
stream: element.labelChanged,
builder: (context, snapshot) {
return Container(
height: 40,
width: 300,
child: Column(
children: [
Text(snapshot.data!),
],
),
);
},
),)
],),);}
} |
Custom Component Implementation Example
Code Block |
---|
|
import 'package:flutter/material.dart';
import 'package:dynamic_forms/dynamic_forms.dart';
import 'package:flutter_dynamic_forms/flutter_dynamic_forms.dart';
class SimpleFormJson extends StatefulWidget {
@override
_SimpleFormJsonState createState() => _SimpleFormJsonState();
}
class _SimpleFormJsonState extends State<SimpleFormJson> {
bool isLoading = true;
late String checkboxContent;
@override
void initState() {
super.initState();
_buildForm();
}
Future _buildForm() async {
checkboxContent= await rootBundle.loadString('assets/checkbox.json', cache: false);
setState(() {
isLoading = false;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: SingleChildScrollView(
child: ParsedFormProvider(
create: (_) => JsonFormManager(), // Or use XmlFormManager() to parse JSON data
content: jsonString,
parsers: custom_component.getCustomParserList(), //add your custom parsers
child: FormRenderer<JsonFormManager>( // Use matching FormManager type registered above
renderers: custom_component_renderer.getCustomRenderers(), // add your custom renderers
),
]),
),
);
}
} |
JsonString Example (assets/checkbox.dart)
Code Block |
---|
|
{
"@name": "checkBox",
"id": "hideWelcomeCheckBox",
"value": "false",
"label": "This is the custom check box button i created form this json"
} |
Custom Parsers List
Code Block |
---|
|
import 'package:dynamic_forms/dynamic_forms.dart';
import 'checkbox_parser.dart';
List<FormElementParser<FormElement>> getCustomParserList() {
return [
CheckBoxParser(),
];
} |
Custom Renderers List
Code Block |
---|
|
import 'package:dynamic_forms/dynamic_forms.dart';
import 'package:example/custom_components/checkbox_renderer.dart';
import 'package:flutter_dynamic_forms/flutter_dynamic_forms.dart';
List<FormElementRenderer<FormElement>> getCustomRenderers() {
return [
CheckBoxRenderer()
];
} |